After receiving my bitz order from Blackdagger Games (Who I cannot recommend enough especially for the speed I received my order) I put some finishing touches on my Troops unit towards the end of last week. Then I thought: "Whats to build next?"
Wanting to work on something really fun I decided to work on an HQ, a Wolf Priest to be precise. I tried out some of my first real green stuff work, I've done some basic stuff with it but nothing too serious. I ended up aborting the project but I will say that the green stuff work I did do I was very proud of for a first attempt but it wasn't quite good enough. Made for great practice though. Last night I started on the Wolf Priest anew but I wondered: "Am I even going to use this guy?"
Good question because I don't even have an army list? Nor do I know about what makes a good one these days. ... where to start?! As I've mentioned previously I'm a 3rd Edition player who stopped playing early on in 3.5.... errr I mean 4th edition, so 5th edition is very new territory to me. That coupled with such a long layoff, it's proving rather daunting when it comes to army construction. So here is what I know about 5th edition tactically speaking:
*Troops are the only units who can hold objectives. *Tanks good *Anti-Tank GOOD! *Two words: Cover Saves
That's about it. I've been looking at Wolf army lists on line and have started to figure on what people like and others don't but I'm also trying to be fluffy with my list as well. So where to start? Anyone have any basic advice for list construction? Thoughts?
Also I'm starting a new poll in the corner. I'm wondering what everyone's favorite Land Raider variant is these days? I was planing on going with just a plain ol'Raider to stay fluffy but the added troop compliments are hard to resist!
What?! Chaos couldn't jack one of the new ones like they steal newer power armor variants? *smile*